Originally intended as a new way for video game designers to approach a narrative, this project combined over 16 voice actors, community managers, designers, and writers to produce a unique experience. Each episode’s final conflict would be determined by an online multiplayer tournament. Whichever side had the most victories would settle the conflict and progress the story uniquely. This was a massive undertaking that led to talks with DICE Studios and EA Games. While nothing every became from this venture, it was my honor and pride to create and manage the project.